![]() ![]() The title, artist, album, genre, year it was recorded, or any other detail, AudKit Tidizer keeps all the exclusive ID3 tags intact to offer you an organized music library. This smart tool is designed to identify, capture and preserve 100% raw metadata from original Tidal content. All in all, it will save you precious time and effort. Whether you load a bunch of Tidal tracks, huge albums, or 10-hour lengthy playlists, AudKit will convert them in just 2-hours or less. AudKit Tidizer offers batch conversion with a 5x higher conversion speed. That’s right, AudKit Tidizer comes with advanced technology that does not compromise on original Tidal master audio quality. The highlight is 100% lossless output quality. Once the music is converted, the downloader saves them as local files on your PC for offline listening on different devices and platforms. Using this powerful tool, you can covert encoded Hi-Fi Tidal music to common audio formats like MP3, M4A, FLAC, WAV, M4B, and more. 650,000+ music videos Exclusive music, videos, and artist content Expertly-curated playlists Access to live events and ticket giveaways. The actress died Sunday night in Los Angeles as a result of natural causes. ![]() Open Settings and go to Library + Display Select TIDAL under Show Streaming Services. Inga Swenson, famous for her work in the early 1980s ABC sitcom 'Benson,' is dead. Thankfully, a third-party tool can do it for you.ĪudKit Tidizer Music Converter is one such tool, which allows you to remove the protection from Tidal. Download Serato DJ Lite or Serato DJ Pro. This is because Tidal boasts exclusive content that is protected and not playable on different streaming platforms. It’s not easy to transfer Tidal music to YouTube videos. Best Tool to Upload Tidal to YouTube Video How to Convert Tidal Music for YouTube Video Best Tool to Transfer Tidal to YouTube Video See our Supported Devices Mixes and Radio. Boston Police Officer Injured Going Down Children's Slide in Viral Video. Download your favorite rock albums, pop songs, Latin artists, or rap tracks to listen offline without WiFi. Listen on your terms on any device, whether you’re offline, off-the-beaten path, at home or in the car. TIDAL X events showcase music from rock, rap, Latin, hip-hop, and every genre in between.Įasily transfer playlists to TIDAL from any streaming service and directly from your files. Whether we’re livestreaming a concert or hosting an exclusive music event, TIDAL X ensures members get access to music events. Take new music with you offline, or stream TIDAL’s New Releases playlist. From Latin staples to new figures in pop and rock, TIDAL takes a deep dive into sound.īe the first to livestream music and videos you can’t get anywhere else. Both allow you to stream music, create playlists, download songs for offline listening, and discover new tracks based on your taste, among other. TIDAL for Android TV is designed to provide the best audio and visual experience possible on large screen devices.Ĭelebrate artists and music insiders with hand-curated playlists, original podcasts, artist interviews, video series, and behind-the-scenes documentaries. The basic premise of Spotify and TIDAL is the same. Stream exclusive music videos and concerts in stunning HD. Get the same TIDAL sound and video experience, directly on your television. Stream music the way artists intended with no interruptions – from pop songs and albums or our hand-curated playlists. Use the app to listen to whatever Hi-Fi album, playlist, Latin mix, or radio station you’ve kept on repeat. Artist support: In addition, the events organized by TIDAL also help emerging talent reach a. TIDAL also organizes meet-and-greets, concerts, and many other events between musicians and fans to give them opportunities to interact. With the TIDAL app’s lossless audio experience and Hi-Fi sound quality, stream pop, rap, rock, hip-hop, Latin and more the way the artists intended – or listen offline.ĭownload your songs and take them with you offline – even without WiFi or LTE. For starters, it gives them access to exclusive digital content, including videos and podcasts with the artists. ![]() Even listen to a radio playlist based off of a certain track. Create a playlist or try one of ours – hand-curated by music editors and the artists themselves. Read below why we're the best sounding music entertainment platform in the industry:įrom pop and hip-hop to rock and Latin, play your go-to albums and discover new songs with our unparalleled Hi-Fi catalog. TIDAL is a premium, music streaming subscription service. TIDAL is an artist-owned global music and video streaming platform that values bringing artists and fans together through exclusive music, livestreams, and content experiences. TIDAL members can download tracks and music videos to listen to and watch offline. Stream your favorite songs and discover new music on TIDAL with the largest streaming catalog available, completely ad-free. ![]()
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![]() ![]() Thanks Stefanie Carter for reporting this. If you wish to read more about the technical side of this, you can do so here on Medium Finally did the RethinkDB to MySQL migration.You can still view all of it by clicking the "Show more" link at the bottom of this box. You can get to the list by pledging Made visible changelog shorter. Big thanks to Karel Eding for creating the design and Upload.Farm guys for letting to use their renders. Removed the need of sending me the saveGame file for custom map. ![]() We're having a test period with SDV Discord to see if there is enough interest for the planner channel.Changed bee-hive highlighting to match the game (It's awkward now, I know), more info from the wiki.Once this is ready, planner will have 1:1 exact placement information Thanks In talks with a modder from the Stardew Discord to get a mod for extracting exact restriction areas for any maps (including custom ones). Big thanks to Zola from #modding Stardew Discord for getting me the correct background image Added Farm Extended map layout by Forkmaster.Still only using one ad space but you might see different ones over the course of next few months. SMAPI should release the data layer exporting soon, then I can update all official maps to have the same restrictions as the game does! Added: Fish pond, All four giant crops, Meteorite, Coffee, Tea, Rice, Deluxe Scarecrow, Mushroom tree, Brick floor, Wood chipper, workbench, mini-jukebox, desert obelisk.When selecting modded map, render options are now hidden to cause less confusion.All of them also have restriction layer data Also added four new modded maps: OmniFarm, Capitalist Dream 2, Bigger Standard Farm and More Space Forest.Restriction rework also enables the planner to easily have this information available for custom (modded) maps as well so expect any new maps to also include restriction information.This will be fixed once SMAPI gets a new layer for this. Placeable objects restriction layer is still not 100% accurate, but it's very close.All placeable objects are now using separate restriction layer instead of tillable. Moved few non-building items away from Buildings menu.Please note that drawing the restriction layers can be performance heavy. Added four new options related to restriction layers.Also changed how restricted placement is shown, now you can see specific tiles that are blocking placement while dragging the items.The planner is now using direct output from SMAPI data-layers export which means the restriction info is much more accurate. Changed how restriction layers work in the planner.Added interior layouts of barns, coops and sheds of all sizes. ![]() Fixed "Save as picture" for bigger than default farm layouts.Added restriction information for both Immersive Farm 2 Remastered maps.Added the second Immersive Farm 2 Remastered without fences and path.Again, big thanks to SMAPI for making that possible Thanks to TheLimeyDragon #1993 at Stardew Valley Discord Thanks to kurumugicha #5071 at Stardew Valley Expanded Discord for effort to provide the bacgkround image. Added some v1.5 stuff: banana tree, mahogany tree, mango tree, stone walkway, rustic plank floor, mini obelisk, island obelisk, bone mill, auto petter, dark sign farm computer, stone chest, geode crusher, heavy tapper, hopper, mini shipping bin, solar panel.Upgraded libxmljs to work with higher versions of node by ChrisTague1 and ellarekow.Added optional tooltip feature by rsandISU and YME5800.You can find your save game file from %AppData%/StardewValley/Saves.You can open object counter window from the options menu.You can enable brush overwriting mode in options.To delete buildings, either drop it to non-buildable area, click on it with eraser or press either Del or fn+ Backspace or Esc.Drawing very large areas of crops / paths might result in some lag due to restriction checking, in that case just do them in little patches or disable restriction checking from options.You can use arrow keys ⭠ ⭢ ⭡ ⭣ or middle mouse button to scroll the map if it doesn't fit to your screen.Just toggle highlights in the highlight menu to fix for now) W to toggle highlights temporarily (If you hold W and hover mouse to dropdowns it might break.S to easily select selector brush, press again to restore last brush. ![]() ![]() First it parses the string to an array of characters. This example outputs the hexadecimal value of each character in a string. It also enhances the clarity and maintainability of the code. Convert a byte array to a hexadecimal string. The Null Coalescing Operator simplifies this process by providing a concise, readable way to handle these null checks. If you don’t, and you try to use a null object, you’ll get a NullReferenceException at runtime. In programming, especially in a language like C# that allows null references, it’s common to have to check if a variable is null before performing operations on it. For example, `variable1 != null ? variable1 : variable2` is equivalent to `variable1 ? variable2`. The Null Coalescing Operator serves as a more succinct way to use the ternary conditional operator for null checks. If variable1 is not null, it returns variable1 otherwise, it returns variable2. The operator `?` checks if variable1 is null. using System Ĭonsole.WriteLine($"Unable to parse '", ++numVal) Ĭonsole.WriteLine("numVal cannot be incremented beyond its current value") Ĭonsole.WriteLine("Input string is not a sequence of digits.") Ĭonsole.WriteLine("The number cannot fit in an Int32.Here, `variable1` and `variable2` are the operands. The following example demonstrates both successful and unsuccessful calls to Parse and TryParse. There are three ways to convert it and they are as follows: Using the Parse Method Using the TryParse Method Using the Convert Method from ( System. ![]() You can check for a null or empty string before attempting to parse it by calling the String.IsNullOrEmpty method. Like other programming languages, in C we can convert string to int. A string whose value is null or String.Empty fails to parse successfully. 3" (note the embedded space), "10e1" ( float.TryParse works here), and so on. For example, you can use decimal.TryParse to parse "10", "10.3", or " 10 ", but you can't use this method to parse 10 from "10X", "1 0" (note the embedded space), "10. In addition to overriding the parameterless Object.ToString() method, many types overload the ToString method to provide versions of the method that accept parameters. Any white space within the string that forms the number causes an error. See the Notes to Inheritors section for additional information on overriding ToString. The strtol () function omits all white-spaces characters at the beginning of the string, after it converts the subsequent characters as part of the number, and then stops when it finds the first character that isn’t a number. The Parse and TryParse methods ignore white space at the beginning and at the end of the string, but all other characters must be characters that form the appropriate numeric type ( int, long, ulong, float, decimal, and so on). The strtol () function converts a string into a long integer in the C programming language. You can use Parse or TryParse methods on the numeric type you expect the string contains, such as the System.Int32 type. You can find more information about all of the features introduced so far at the What’s new in C 12 page of Microsoft Learn and track the evolution of C 12 features at the Roslyn Feature Status page. Converting string to int in C Suppose we want to convert string '90' into int then we can use int.Parse or int.TryParse. When calling a Parse method, you should always use exception handling to catch a FormatException when the parse operation fails. Interceptors are expected to remain experimental in the C 12/.NET 8 release and may be included in a future version of C. If the string isn't in a valid format, Parse throws an exception, but TryParse returns false. ![]() The Parse method returns the converted number the TryParse method returns a boolean value that indicates whether the conversion succeeded, and returns the converted number in an out parameter. Both of these would throw an exception if the string value is not a valid integer. The Convert.ToInt32 method uses Parse internally. You can use a couple built in methods, as shown below, to convert a string to int. You use Parse or TryParse methods on the numeric type you expect the string contains, such as the System.Int32 type. ![]() Using a Convert method is more useful for general objects that implement IConvertible. You convert a string to a number by calling the Parse or TryParse method found on numeric types ( int, long, double, and so on), or by using methods in the System.Convert class. It's slightly more efficient and straightforward to call a TryParse method (for example, int.TryParse("11", out number)) or Parse method (for example, var number = int.Parse("11")). ![]() You convert a string to a number by calling the Parse or TryParse method found on numeric types ( int, long, double, and so on), or by using methods in the System.Convert class. ![]() ![]() ![]() ![]() Loan duration refers to the length of time required for complete repayment of your mortgage through scheduled payments. The remaining amount constitutes the principal (e.g., 80% of the property cost assuming a 20% down payment). To avoid costly insurance, it is essential to provide a minimum down payment of 20% (in the case of a conventional loan). A down payment represents the portion of this cost that must be paid upfront. The first element to consider is the cost of the property – that is, the amount you are intending to spend on your future residence. Let’s closely examine each aspect to develop a clearer understanding of the mortgage parameters in Arizona. Take advantage of our Arizona home loan calculator to meticulously plan your upcoming expenses. A comprehensive step-by-step guide is presented below. Use our efficient and straightforward mortgage calculator to analyze your forthcoming monthly expenditures. How to calculate mortgage payment in Arizona In addition, there are several reliable options that may not be as widely known, including Chandler Mortgage LLC, and Sun American Mortgage Company. Among these are widely recognized institutions like District Lending Mortgage, AmeriSave, and Rocket Mortgage. The foremost mortgage financiers in Arizona have a nationwide reach. This webpage presents an easily accessible Arizona home loan calculator to evaluate your possible costs, along with the latest solutions to numerous frequently inquired queries about purchasing a property in Arizona. In many areas of Arizona and other parts of the United States, a mortgage is the best choice for economically feasible homebuyers with low to moderate incomes. ![]() ![]() Rewind/fastforward messages are now sent to everyone on the server.Added back in randomized backgrounds when the game is started.Optimized the network traffic when rewinding through time with something drawn on the table.Doubled the resolution of the paintingtool (still blocky, but better).Reduced scrolling stutter on Saves and Workshop files.Delete and expand save buttons now only appear when mousing over a save/workshop file.Improved object naming when expanding a save to see custom objects inside.Custom backgrounds can now be loaded from a save with the expand arrow without resetting the board.Saved object will now snap to the grid when spawned.Spawning saved objects will produce the same sound as spawning other objects from the chest.You can now save multiple selected objects as one chest item.Deck Builder allows you to easily create & modify custom decks.His Deck Builder is now bundled in the games root and modding folder.We reached out to Andrew Mazar the creator of the very popular Deck Builder.Chat is now rebindable in the controls menu.You can now see the SteamID of blocked players.New anti-aliasing support called Post AA (SMAA post processing version).New graphics settings (VSync, Texture Size, Post AA, MSAA, Shadow Quality, Anisotropic, Cap FPS).You can now reset controls, graphics, and game settings to default separately.You can now modify individual graphics settings instead of just using the preset values.Settings menu has been renamed to configuration and has been given an overhaul. ![]()
![]() ![]() It's so difficult to really describe and put to words the way it feels to me playing Subnautica. The taste of salt actually compliments the sweetness of the watermelon, it constrasts in such a way one "flavor" over rides and provides relief from the other "flavor" and it's felt in such a way that is somehow so much more satisfying than either one flavor by itself or even one after the other. It's like the way salted watermelon is such a strange delight. Sometimes the vast stretches of empty space help draw attention and appreciation to details that may other wise be over looked if things were too saturated. There is a form of art that uses negative space to help express the artist's intention. I mostly compiled this image for people who expect BZ tobe similar to SN and might be surprised by how "compact" the game is compared to the you're welcome, hope it's helpful :) It's my understanding that the game is a smaller and more story driven experience which is fine I guess even though I don't know why they went in this direction when it was the feeling of isolation and free exploration most people seemed to love about Subnautica. I haven't played the game yet in order to avoid spoilers. (I think I bought it Christmas Eve last year.) BZ has more in common with your second game of SN1 - where you get the scanner and Seaglide and swim off to Bart's island to unlock the multi-purpose room and collect melons - than it does the first where everything is out to kill you. ![]() Originally posted by .told:I'm not sure this is a useful comparison. I have looked the reaper in the eye (and run away). *I* (not Riley, or Sam) have conquered 4546B already in the worst possible circumstances. Some of that might not even be repeatable. That said, it's hard to say how much that's because BZ lacks the claustrophobic fear of SN1. SN1 feels *much* bigger than it is, even though you're playing the whole game within about a cubic mile. For one thing the Snow Fox makes me feel seasick and more importantly I was just lost all the time! (How I find it easier to navigate underwater than on land is beyond me.) The frozen wastes must be 20% of the map and they were horrible for me. The purple crystal zone is lovely, but pretty barren and I accidentally sort of neutered the one threat it has. It feels like of what there is there's a lot of dead space. I personally wouldn't care if the game world was smaller still, if it felt denser. ![]() I'm not sure this is a useful comparison. No matter which map you believe to me more correct (my money is on the map rendered straight from the geometry) it doesn't change the fact that the BZ map is significantly smaller than SN1's map. I uploaded another image to imgur where you can check the difference between the 3d generated and the handdrawn map on the wiki. ![]() Since these two maps are directly add odds with each other in certain areas I had to pick one of the two and settled for the one generated straight from the 3d mesh. While the one on the wiki seems to be handdrawn and doesn't include any dimensions the one I used was rendered straight from the game's geometry and has clear dimension markers both in terms of depth as well as lenght. edit1: The reason why I didn't use the map on the WIki is because I can't reconstruct how this map was generated and it seems a lot less precise than the map I used. If you are a potential buyer and need a comparison that is true to scale you might have a look before dropping 30$ on a game that is substantially smaller in scope than the original which ironically cost less. I compiled my findings into an image and attached it via imgur link. I knew it was smaller than in the base game but when I found out how small the map actually is I was a bit underwhelmed. Since the release of Below Zero is getting closer (it's a Christmas miracle!) I decided to do some research how big the map is compared to the original. ![]() ![]() ![]() Use the Bash environment in Azure Cloud Shell. Azure CLI and Azure PowerShell create jobs in the classic Azure Import/Export service and hence create an Azure resource of the type "Import/Export job." Prepare your environment for the Azure CLI Use the following steps to create an export job in the Azure portal. You can select Go to resource to open the Overview of the job. This information is used later on the shipping label.Īfter the job is created, you'll see the following message. Make a note of the job name and the Azure datacenter shipping address to ship disks back to. Review the Terms, and then select "I acknowledge that all the information provided is correct and agree to the terms and conditions above." Validation is then performed.Instead of specifying an email address for a single user, provide a group email to ensure that you receive notifications even if an admin leaves. The prefix may be the prefix of the container name, the complete container name, or a complete container name followed by the prefix of the blob name. Use a prefix to select a set of similarly named containers or similarly named blobs in a container. For more information, see Examples of valid blob paths. You must provide the blob paths in valid format, as shown in this screenshot, to avoid errors during processing. Then specify the relative path to the blob, beginning with the container name. Select Add containers, and enter each container name. Selecting an Add option opens a panel on the right where you can add your selection strings. You can use more than one of the selection methods. For Blobs to export, choose one of the three following methods.Ĭhoose to export All objects in the storage account.Ĭhoose Selected containers and blobs, and specify containers and blobs to export. Specify the blob data to export from your storage account to your blank drive or drives. The drop-off location is automatically populated based on the region of the storage account that you select. Use a storage account close to your location. Select the storage account from which you want to export data. Select the Source Azure region where your data currently is. The name must start and end with a letter or number.The name must include only letters, numbers, and hyphens.The name must have from 3 to 24 characters.Use the name to track the progress of your job. ![]() Select the Destination country/region for the job.Ĭhoose the Select button for Import/Export Job.Select the Source Azure region for the job.Select the subscription to use for the Import/Export job.Select the Export from Azure transfer type.To get started with the import order, select the following options: Select + Create a resource and search for Azure Data Box. Use your Microsoft Azure credentials to sign in at this URL. The Azure Import/Export service creates a job of the type "Data Box." Perform the following steps to order an import job in Azure Import/Export. Multiple jobs with the same tracking number aren't supported. Every job should have a separate tracking number. Generate a tracking number for the import/export job in the carrier account.Microsoft will ship back all storage media using the selected carrier. The carrier account must be valid, should have a balance, and must have return shipping capabilities.If you don't have a carrier account, contact the carrier to create one. You must use a carrier in the Carrier names list on the Shipping tab for your order.Have a valid carrier account and a tracking number for the order: You can use the Azure Import/Export tool to determine how many disks to provide. Have adequate number of disks of Supported types. For information on creating a new storage account, see How to Create a Storage Account. See the list of Supported storage accounts and storage types for Import/Export service. Have an active Azure subscription that can be used for the Import/Export service. Step 3: Update the job with tracking informationīefore you create an export job to transfer data out of Azure Blob Storage, carefully review and complete the following list of prerequisites for this service.Prerequisites to export data from Azure Blob storage with Azure Import/Export. ![]() ![]() ![]() 74% of typing is done on the home row compared to 70% for Dvorak and 32% for QWERTY. It shares several design goals with the Dvorak layout, such as minimizing finger path distance and making heavy use of the home row. The Colemak layout was designed with the QWERTY layout as a base, changing the positions of 17 keys while retaining the QWERTY positions of most non-alphabetic characters and many popular keyboard shortcuts, supposedly making it easier to learn than Dvorak layout for people who already type in QWERTY without losing efficiency. A program to install the layout is available for Microsoft Windows. Many major modern operating systems such as Mac OS, Linux, Android, Chrome OS, and BSD support Colemak. The layout is designed to make typing more efficient and comfortable by placing the most frequent letters on the home row. Colemak Typing Keyboard LayoutĬolemak is a keyboard layout for the Latin-script alphabets, created by and named after Shai Coleman in 2006. However, the Dvorak principles have been applied to the design of keyboards for other languages, though the primary keyboards used by most countries are based on the QWERTY design. For non-English use, these differences lessen the alleged advantages of the original Dvorak keyboard. Also, many languages have letters that do not occur in English. For other European languages, letter frequencies, letter sequences, and bigrams differ from those of English. The Dvorak pattern is intended for the English language. Dvorak believed that there were many problems with the original QWERTY keyboard pattern. The Dvorak pattern was designed with the belief that it would significantly increase typing speeds with respect to the QWERTY layout. The Dvorak layout was designed to replace the QWERTY keyboard pattern (the de facto standard keyboard layout). However, there is no evidence to support this assertion, except that the arrangement does, in fact, inhibit fast typing. According to the popular myth, Sholes arranged the keys in their odd fashion to prevent jamming on mechanical typewriters by separating commonly used letter combinations. The arrangement of characters on a QWERTY keyboard was designed in 1868 by Christopher Sholes, the inventor of the typewriter. It became popular with the success of the Remington No. The QWERTY design is based on a layout created for the Sholes and Glidden typewriter and sold to E. The name comes from the order of the first six keys on the top left letter row of the keyboard (Q W E R T Y). QWERTY Typing Keyboard Layout is a keyboard design for the Latin-script alphabets. The functional layout is the arrangement of the key-meaning associations, determined in software, of all the keys of a keyboard. Visual layout is the arrangement of the legends (labels, markings, engravings) that appear on the keys of a keyboard. The mechanical layout is the placements and keys of a keyboard. The typing keyboard layouts are any specific mechanical, visual, or functional arrangement of the keys, legends, or key-meaning associations (respectively) of a computer, typewriter, or other typographic keyboards. ![]() ![]() I feel I wasted a lot of money that I could have bought something else. I measured from taste, not measuring spoons but I did follow the recipe to the letter to see what the reviews are talking about. I had some hoison sauce in the fridge so I dumped some in. Done it most of my life & I know whats good. I was really disappointed in this dish.Like another viewer mentioned it was a bit bland. It's just fantastic! It's so unbelievable delicious that we had to have it two days in a row! Love this recipe! Best chop suey we've ever had! You won't be disappointed if you try this recipe. I also had on hand some chinese crunchy noodles, so we put some of these on top at the table. Next time I think I will add a cup of no salt vegetable broth to increase the amount of thickened sauce. I did not use chicken broth, I used a japanese soup base instead. I served it over chinese linguine noodles. I'll keep on making this one as it tastes better than from the local restaurant.Įveryone at the table enjoyed this dish. Great recipe and one the whole family will eat! I doubled the amount of oyster and soya sauce but kept all other ingredients the same. Thanks for a wonderful recipe!ĭelicious version of this dish. My husband and I savored every flavorful crisp and crunchy bite. This is definitely not my mother’s Chop Suey! Lol. Fresh and unique items are readily available now, so I don’t have to cook like she did. My mom made Chop Suey with all those canned, soggy La Choy ingredients, but still we loved it at the time. I’ve been trying to do retro recipes from my childhood. Bring sauce to a boil, undisturbed, then stir to combine with pork and vegetables. Make a well in center, then stir broth mixture and add to well. Drizzle 1 tablespoon vegetable oil around side of wok, then stir-fry pork until just cooked through, about 2 minutes. ![]() Reheat wok over high heat until a bead of water evaporates immediately. Stir together chicken broth, 1 teaspoon oyster sauce, and 1 teaspoon cornstarch. Transfer each vegetable as cooked to bowl with celery. When stir-frying bok choy, begin with ribs, then add leaves and 1 tablespoon water after 1 minute. Reheat wok and stir-fry each remaining vegetable separately in same manner (but allow only 1 minute for bean sprouts), adding 1 teaspoon oil to wok before each batch and seasoning with salt. Drizzle 1 teaspoon vegetable oil around side of wok, then stir-fry celery, seasoning with salt, until crisp-tender, about 2 minutes. Heat a wok over high heat until a bead of water dropped onto cooking surface evaporates immediately. Serve warm with love.Stir together garlic cloves, 1 tablespoon oyster sauce, soy sauce, salt, and 1/2 teaspoon cornstarch in a bowl. Once cooked, turn off the flame and your Dragon Chop Suey is now ready to be served. Keep stirring the contents in the pan occasionally.įinally, add the prepared noodles from the first pan to the second pan. Mix it well with the prepared Chinese Sauce. Next, add chopped carrots, corn, bell peppers of all three colors, bok choy, spinach, mushroom, cabbage, beans and broccoli to the second pan. Once sauteed over medium flame, add water to the mix as per your requirement. ![]() Saute the mixture in the second pan well. To begin with, take another pan and add red chili sauce, frozen mixed vegetables, light soya sauce, ginger, garlic, star anise, tomato ketchup, cashews, rice vinegar, corn flour spring onions, red chili and honey as per your taste. Once boiled and cooked, turn off the flame and keep it aside for while. While boiling, add corn flour, salt, black pepper and Italian seasoning to the pan. Take a pan and start boiling the noodles in hot water. To begin with this delicious recipe, we will first prepare the noodles. ![]() ![]() ![]() This KB/help-system works almost fine but every now and then we still get similar queries over MS Lync (from stakeholders/team-mates) our integrated communication tool. To tackle most of these obvious questions about end users' daily routine tasks that one need to do in govCMS (or any other CMS really), we created a CMS training area for our clients which has step-by-step, SOP and screen-cast bundled as a Knowledge Base system (funny enough it's built on govCMS). Sometimes these queries really are very vague in nature and mostly depend on the theme/component or framework you build (or are going to provide) for your stakeholders (on top of the basic govCMS framework) and I am sure you can already guess why simply Googling is not enough for intended answers due to this vagueness. Depending on the roles, the query varied/varies from can I get this ‘x’ web feature/component in govCMS to can I integrate this ‘y’ service to how can I do this ‘z’ task in govCMS. Long story short, we identified a few common patterns regarding govCMS topics/questions that our stakeholders ask (the ones you would expect from most stakeholders). ![]() TL DR (just read the title, and watch the demo video)Įnd user behaviour and background to this POC I still remember De'leon and I talked about our very positive feedback (in one of our tea/coffee breaks) internally and that break/talk eventually turned (as happens most of the times) into a brainstorming session. It all started around 5/6 months ago when we got an email from the govCMS team for our feedback on how govCMS team can improve their help/support section regarding govCMS in general. ![]() |
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